| Rupert Wyatt | ... | (Director) |
| Rick Jaffa, Amanda Silver | ... | (Writer) |
| |
| James Franco | ... | Will Rodman |
| Andy Serkis | ... | Caesar |
| Freida Pinto | ... | Caroline Aranha |
| John Lithgow | ... | Charles Rodman |
| Brian Cox | ... | John Landon |
| Tom Felton | ... | Dodge Landon |
| David Oyelowo | ... | Steven Jacobs |
| Tyler Labine | ... | Robert Franklin |
| Jamie Harris | ... | Rodney |
| David Hewlett | ... | Hunsiker |
| Ty Olsson | ... | Chief John Hamil |
| Madison Bell | ... | Alice Hunsiker |
| Makena Joy | ... | Alice Hunsiker (Teen) |
| Kevin O'Grady | ... | Animal Control Officer #1 |
| Sean Tyson | ... | Animal Control Officer #2 |
| Jack Kuris | ... | Boy in Muir Woods |
| Tammy Hui | ... | Bridge Driver |
| Rufus Dorsey | ... | CHP #2 |
| Kyle Riefsnyder | ... | CHP #1 |
| Anthony McRae | ... | CHP #3 |
| Jeb Beach | ... | Dad in Muir Woods |
| Jesse Reid | ... | Donnie Thompson |
| BJ Harrison | ... | Dottie |
| Leah Gibson | ... | Party Girl #1 |
| Tracy Spiridakos | ... | Party Girl #2 |
| Ivan Wanis-Ruiz | ... | Handler @ Lab #1 |
| Trevor Carroll | ... | Handler @ Lab #2 |
| Chelah Horsdal | ... | Irena |
| Timothy Webber | ... | Janitor - Stan Timko |
| James Pizzinato | ... | Lab Tech. #1 |
| Robin Nielsen | ... | Lab Tech. #2 |
| Monica Mustelier | ... | Lab Tech. #3 |
| Syn Narula | ... | Lab Tech. #4 |
| Mattie Hawkinson | ... | Linda |
| Ryan Booth | ... | South Side Commander |
| Gordon Douglas Myren | ... | Local Guy |
| Elizabeth Weinstein | ... | Mom in Muir Woods |
| Meredith Grantier | ... | New Aide |
| Javier Caballero Cano | ... | Newspaper Dad |
| Peter Bundic | ... | Newspaper Boy #1 |
| Dylan Nouri | ... | Newspaper Boy #2 |
| Oona Service | ... | Playground Girl |
| Camille Atebe | ... | Playground Mom |
| Derek Morrison | ... | Security Guard #1 |
| Dean Redman | ... | Security Guard #2 |
| Hector Johnson | ... | Security Guard #3 |
| David Richmond-Peck | ... | Board Member #1 |
| Adrian Hough | ... | Board Member #2 |
| Evans Johnson | ... | Board Member #2 |
| Joey Roche | ... | Todd Hunisker |
| Sean Connor Roche | ... | Teen Todd Hunisker |
| Qayam Devji | ... | Todd's Buddy |
| Kis Yurij | ... | Worker |
| Riel Hahn | ... | Zoo Guide |
| Sonja Bennett | ... | Mother on Sidewalk |
| Michael Kopsa | ... | Jerk Driver |
| Steve Lawlor | ... | SFPD #1 |
| Chris Shields | ... | SFPD #2 |
| Sandy Robson | ... | SFPD #4 |
| Charles L. Campbell | ... | News Voice (uncredited) |
| Luc Roderique | ... | Swat |
| Mike Dopud | ... | Northside Officer |
| Mark Henriques | ... | Driver |
| Stacey Schmidt | ... | Jogger |
| Matteo Mazziotti | ... | Child in Car |
| Willy Miles | ... | Guy with Newspaper |
| Fred North | ... | Camera Ship Pilot |
| Allen Martin | ... | KPIX News Anchor |
| Juliette Goodrich | ... | KPIX News Anchor |
| Karin Konoval | ... | Maurice |
| Hal Myshrall | ... | Suit (uncredited) |
| Terry Notary | ... | Rocket / Bright Eyes |
| Richard Ridings | ... | Buck |
| Christopher Gordon | ... | Koba (as Chris Gordon) |
| Frédéric North | ... | Camera ship pilot (uncredited) |
| Panou | ... | SFPD #4 (uncredited) |
| Devyn Dalton | ... | Cornelia |
| Jay Caputo | ... | Alpha |
| Richard Darwin | ... | Baby Caesar (Puppeteer) |
| Patrick Doyle | ... | Composer |
| Adrian Hein | ... | Sharp Shooter |
| Lauren Watson | ... | Scared Girl in Stairway (uncredited) |
| Andrew Lesnie | ... | Cinematographer |
| Linda Watters | ... | Primate Lab Technician (uncredited) |
| Conrad Buff IV | ... | Editor |
| Mark Goldblatt | ... | Editor |
| Debra Zane | ... | Casting Director |
| Claude Paré | ... | Production Designer |
| Dan Hermansen | ... | Art Director |
| Helen Jarvis | ... | Art Director |
| Grant Van Der Slagt | ... | Art Director |
| Elizabeth Wilcox | ... | Set Decorator |
| Renée April | ... | Custome Designer |
| Victoria Down | ... | head makeup artist |
| Sherry Linder-Gygli | ... | head hair stylist (as Sherry Gygli) |
| Thom MacIntyre | ... | first assistant hair stylist (as Thom McIntyre) |
| Michele Perry | ... | motion capture makeup |
| Christopher Mark Pinhey | ... | first assistant makeup artist (as Christopher Pinney) |
| Bill Terezakis | ... | special makeup effects designer: WCT Productions |
| Naomi Bakstad | ... | Makeup Artist |
| Emanuela Daus | ... | Makeup Artist |
| Vanessa Giles | ... | makeup artist: second unit |
| Emma Jacobs | ... | Makeup Artist |
| Michael Nickiforek | ... | animal effects fabrication (uncredited) |
| Vicki Syskakis | ... | animal effects fabrication (uncredited) |
| Bonnie Benwick | ... | unit manager: second unit |
| John Catron | ... | production supervisor: Hawaii |
| Heidi Erl | ... | production supervisor: San Francisco |
| Thomas M. Hammel | ... | Unit Production Manager |
| Wendy Williams | ... | Unit Production Manager |
| Aaron Downing | ... | executive in charge of post-production (uncredited) |
| Frank Macfarlane | ... | animation production manager (uncredited) |
| Mahria Sangster | ... | Production Manager |
| Amanda Bartley | ... | third assistant director: second unit |
| James Bitonti | ... | first assistant director: second unit |
| Brendon Breese | ... | second assistant director |
| Mathew Dunne | ... | first assistant director: Golden Gate |
| Gary Hawes | ... | second assistant director: Golden Gate |
| Kris Krinkle | ... | first assistant director: Hawaii |
| Dan Mansfield | ... | second assistant director: second unit |
| Shaun Moskie | ... | trainee assistant director: second unit |
| Cindy Smith | ... | second assistant director |
| Brian Smrz | ... | second unit director |
| Haylee Thompson | ... | Third Assistant Director |
| Mark Vargo | ... | second unit director |
| Pete Whyte | ... | first assistant director |
| Aaron Wintringham | ... | assistant director trainee |
| Wainani Young-Tomich | ... | second assistant director |
| Michael Bendner | ... | additional assistant director: background coordinator (uncredited) |
| Mohamed AbouAhmed | ... | set plasterer |
| Slavik Anishchenko | ... | previsualization |
| J.P. Bagshaw | ... | set dresser |
| Britt Bancroft | ... | set decoration coordinator |
| John Beatty | ... | sculptor (as John William Beatty) |
| Robert Bedier | ... | sculptor |
| Silviu Bejan | ... | sculptor |
| Eli Best | ... | art department assistant |
| Michael A. Billings | ... | set decorator: reshoots |
| Derek Bobroff | ... | on-set painter |
| Carlos Bolbrugge | ... | graphic artist |
| Graham Brown | ... | metal fabricator |
| Gordon Brunner | ... | lead set dresser |
| Timothy Burgard | ... | storyboard artist |
| Scott Callow | ... | metal fabricator |
| Chad W. Chilibeck | ... | set dresser |
| Rian Codd | ... | lead carpenter |
| J. Geoff Crosby | ... | scenic carpenter |
| Brian Cunningham | ... | concept illustrator |
| John Dale | ... | construction coordinator |
| Jordan Dobbie | ... | on-set props |
| Warren Drummond | ... | storyboard artist |
| David E. Duncan | ... | animatic artist |
| Dean Eilertson | ... | property master |
| Mark Ennis | ... | lead carpenter |
| Keith Esch | ... | lead painter |
| Nancy Ford | ... | assistant art director |
| Bill Foster | ... | construction foreman |
| Bruce Frankel | ... | lead painter |
| Kirsten Franson | ... | illustrator |
| David 'Pops' Fukakusa | ... | construction foreman |
| Thomas J. Gaudet | ... | lead carpenter |
| Jack Gauvreau | ... | head sculptor |
| Ceco Georgiev | ... | character designer: The Aaron Sims Company |
| Harvey Gibbons | ... | lead carpenter |
| Marc Giroux | ... | lead carpenter |
| Todd Handel | ... | lead carpenter |
| Michelle Hendriksen | ... | assistant property master |
| Peter Hinton | ... | set dresser |
| Terry Jarretti | ... | on-set greensman (as Terry Jarrette) |
| Brian Kaiser | ... | lead carpenter |
| Christian Kearney | ... | property assistant: second unit |
| Jan Kobylka | ... | supervising construction coordinator |
| John Kobylka | ... | on-set carpenter |
| Eric Langstroth | ... | metal fabrication foreman |
| John Lavoie | ... | lead painter |
| Aaron Leslie | ... | lead metal fabricator |
| Terry Lewis | ... | set decoration buyer |
| Andrew Li | ... | assistant art director |
| Rohan Lyal | ... | head greensman |
| Tracy Lynch | ... | sculptor |
| Bruno Maganic | ... | sculptor |
| Diego Maia | ... | character designer: The Aaron Sims Company |
| Alexander Mandradjiev | ... | character designer: The Aaron Sims Company |
| Jerad Marantz | ... | character designer: The Aaron Sims Company |
| Josette Martinet | ... | sculptor |
| Ignacio McBurney | ... | assistant set decorator |
| Sheila Millar | ... | Set Designer |
| Rob Nicholson | ... | construction foreman |
| Tyler Page | ... | property assistant: second unit |
| Claudio Palavecino | ... | on-set props |
| Ken Palkow | ... | prop fabricator |
| Jacques Paradis | ... | construction foreman |
| Dan Petrescu | ... | paint foreman |
| Hamish Purdy | ... | assistant set decorator |
| J.J. Reddy | ... | set dresser |
| Matt Reddy | ... | lead set dresser |
| Mike Reddy | ... | set dresser |
| Steffen Reichstadt | ... | character designer: The Aaron Sims Company |
| Steve Reintjes | ... | paint foreman (as Steven Reintjes) |
| Rory Rennison | ... | metal fabricator |
| Tullis Rose | ... | assistant property master: second unit |
| James Rothwell | ... | animatic |
| Sandrina I.A. Sacco | ... | set dresser |
| Erroll C. Salewski | ... | lead carpenter |
| Richard Schultz | ... | lead greensman (as Rick Schultz) |
| Roger Schultz | ... | lead carpenter (as Rodger Schultz) |
| Tudor Serban | ... | sculptor |
| James Silver | ... | metal fabricator |
| Dennis Simard | ... | set dresser |
| Aaron Sims | ... | character designer: The Aaron Sims Company |
| Gordon Stewart | ... | set dresser |
| James Summers | ... | lead greensman |
| Sharon Thompson | ... | art department coordinator |
| Bruce Timko | ... | lead carpenter |
| Mario Tomas-Niedworok | ... | paint coordinator |
| Kazuhiro Tsuji | ... | character designer: The Aaron Sims Company (as Kazu Tsuji) |
| Bruce Van Slyke | ... | sculptor |
| Ross Wahl | ... | on-set dresser (as Ross Joseph Wahl) |
| Sandy Walker | ... | set decoration buyer |
| Ric Walkington | ... | property master: second unit |
| William Weigand | ... | animatic assistant |
| Vernon Winn | ... | metal fabricator |
| Patrick Zahorodniuk | ... | graphic artist |
| Leon Zarry | ... | metal fabricator |
| Milena Zdravkovic | ... | illustrator |
| Matthew Clancy | ... | scenic carpenter (uncredited) |
| Doug Girling | ... | Set Designer |
| Adrian Hrytzak | ... | graphic designer (uncredited) |
| Patrick Kearns | ... | set dresser |
| Bryan Sutton | ... | Set Designer |
| Michael Toby | ... | model maker (uncredited) |
| Gary Young | ... | set sculptor (uncredited) |
| Ron Bartlett | ... | Sound Re-Recording Mixer |
| James Bolt | ... | additional sound re-recording mixer (as Jim Bolt) |
| Simon Bright | ... | sound assistant |
| Jim Brookshire | ... | adr editor |
| Derek Casari | ... | adr engineer |
| Smokey Cloud | ... | first assistant sound editor (as Matt 'Smokey' Cloud) |
| Scott Curtis | ... | foley mixer |
| Susan Dawes | ... | dialogue editor |
| Dawn Fintor | ... | foley artist |
| Dustin Freeman | ... | sound effects recordist |
| Destin E. Gautier | ... | sound effects recordist (as Destin Gautier) |
| Tim Gomillion | ... | sound stage engineer |
| David Grimaldi | ... | Sound Effects Editor |
| Matthew Harrison | ... | foley editor |
| Doug Hemphill | ... | sound re-recording mixer (as D.M. Hemphill) |
| David Husby | ... | Sound mixer |
| Mildred Iatrou | ... | adr supervisor (as Mildred Iatrou Morgan) |
| Laura Kaysen | ... | sound editorial intern |
| R.J. Kizer | ... | adr editor |
| John A. Larsen | ... | Supervising Sound Editor |
| Wayne Lemmer | ... | Sound Effects Editor |
| David Lucarelli | ... | adr recordist |
| Helen Luttrell | ... | dialogue supervisor |
| Darryl Marko | ... | Boom Operator |
| Chuck Michael | ... | additional sound re-recording mixer |
| John Morris | ... | Sound Effects Editor |
| John Murray | ... | foley supervisor |
| Charleen Richards | ... | adr mixer |
| Dennis Rogers | ... | Sound Recordist |
| Thomas W. Small | ... | foley editor |
| William Stein | ... | sound re-recording engineer (as Bill Stein) |
| Alicia Stevenson | ... | foley artist |
| Bruce Tanis | ... | foley editor |
| Chris Ward | ... | adr mixer |
| Craig Weintraub | ... | assistant sound editor |
| James Ashwill | ... | foley mixer |
| David Betancourt | ... | adr mixer |
| Wendy Czajkowsky | ... | adr mixer |
| Kathryn He | ... | sound assistant |
| Beauxregard Neylon | ... | adr mixer |
| Mark Noda | ... | sound mixer: second unit |
| Rob Nokes | ... | sound effects field recordist (uncredited) |
| Erin Michael Rettig | ... | sound engineering (uncredited) |
| Jonathan Rimas | ... | adr mixer |
| Mark Sheffield | ... | sound mix technician (uncredited) |
| John Soukup | ... | sound transfer (uncredited) |
| Cara E. Anderson | ... | special effects buyer |
| Todd Bilawchuk | ... | special effects site foreman |
| Michael Bolan | ... | special effects assistant |
| Jeffrey Butterworth | ... | special effects best boy (as Jeff Butterworth) |
| Kelly Coe | ... | special effects assistant |
| Steve Collins | ... | special effects assistant |
| Steve Davis | ... | special effects assistant |
| Carl DeBoer | ... | special effects assistant |
| Chris Flemington | ... | special effects on-set lead |
| Katherine Fraser | ... | special effects technician |
| James Gawley | ... | special effects machinist |
| Kurt Jackson | ... | special effects assistant |
| Mark Kalaugher | ... | special effects: Hawaii |
| Tony Lazarowich | ... | Special Effects Coordinator |
| Chris Link | ... | special effects assistant |
| Kim Mortensen | ... | special effects lead hand |
| Mark Obedinski | ... | special effects shop foreman (as Mark Obedzinski) |
| Bill Pankiw | ... | special effects technician |
| James Paradis | ... | special effects site foreman |
| Rae Reedyk | ... | special effects assistant |
| Clay Scheirer | ... | special effects assistant |
| Jeremy Simons | ... | special effects assistant |
| Jerry Simons | ... | special effects fabricator |
| Matt Sleep | ... | special effects shop laborer (as Matthew Sleep) |
| Curt Storms | ... | special effects fabricator (as William C. Storms) |
| Harry Tomsic | ... | special effects assistant |
| Steve Tressel | ... | special effects assistant |
| Eric Vrba | ... | special effects assistant |
| Colin Decker | ... | Special Effects |
| Tibor Farkas | ... | special effects makeup (uncredited) |
| Alan Hawes | ... | special effects assistant |
| Vance Vegas Salvalaggio | ... | special effects technician |
| Andrew Verhoeven | ... | motion base operator (uncredited) |
| Dan Youngs | ... | special effects assistant |
| Shaun Friedberg 'Pyrokinesis' | ... | animation technical director: Weta Digital (as Shaun Friedberg) |
| Seb Abante | ... | reference photographer: Weta Digital |
| David Abbott | ... | shader writer: Weta Digital |
| John Aberdein | ... | motion capture pipeline manager: Weta Digital |
| Eva Abramycheva | ... | previs coordinator |
| Alberto Abril | ... | animator: Weta Digital |
| Giovanni Acchione | ... | motion capture setup: first unit, Weta Digital (as John 'Gio' Acchione) |
| Gino Acevedo | ... | textures supervisor: Weta Digital |
| Holly Acton | ... | compositor: Weta Digital |
| Kate Adams | ... | layout technical director: Weta Digital |
| Richard Addison-Wood | ... | senior software developer: Weta Digital |
| Michael Aerni | ... | senior animator: Weta Digital |
| Kevin Aguirre | ... | lead previsualization artist |
| Gustav Ahren | ... | lead and senior facial modeler: Weta Digital |
| Malcolm Aitchison | ... | technical support lead: Weta Digital |
| Tim Alexander | ... | data center facilities manager: Werta Digital |
| Stuart Allan | ... | postviz artist: PLF |
| Mark Edward Allen | ... | model groomer: Weta Digital |
| Stan Alley | ... | senior on-set visual effects technical director: Weta Digital |
| Stephen Allison | ... | render wrangler: weta digital |
| Jon Allitt | ... | Massive supervisor: Weta Digital |
| Marcus Alqueres | ... | animator: Weta Digital |
| Jan Althaus | ... | research and development: Weta Digital |
| Svend Andersen | ... | systems and technical support: Weta Digital |
| Glenn Anderson | ... | systems and technical support: Weta Digital |
| Raine Anderson | ... | lead texture artist: Weta Digital |
| Eric Antoine | ... | lead body mocap technician: second unit, Weta Digital |
| Lucy Appleby | ... | visual effects production assistant: Weta Digital |
| Jane Apthorp | ... | texture artist: Weta Digital |
| Christine Arboit | ... | lighting techical director: Weta Digital |
| Ryan Arcus | ... | layout technical director: Weta Digital |
| Georgy Arevshatov | ... | senior texture artist: Weta Digital |
| Vincent Argentine | ... | body mocap technician: second unit, Weta Digital |
| Elisabeth Arko | ... | motion editor: Weta Digital |
| Yalda Armian | ... | models production manager: Weta Digital |
| Shannon Armstrong | ... | visual effects production assistant: Weta Digital |
| Jeffrey Arnold | ... | lighting technical director: Weta Digital |
| Dan Ashton | ... | digital imaging lead: Weta Digital (as Daniel Ashton) |
| Mia Askew | ... | senior texture artist: Weta Digital |
| Andrew Atkinson | ... | database administrator |
| Kevin Atkinson | ... | software developer: Weta Digital |
| Jean-Marie Aubry | ... | research and development: Weta Digital |
| Derrick Auyoung | ... | animation technical director: Weta Digital |
| Patrice Avery | ... | previs producer: HALON |
| Sergio Ayrosa | ... | compositor: Weta Digital |
| Jean-Luc Azzis | ... | compositing supervisor: Weta Digital |
| Sindharmawan Bachtiar | ... | creature technical director: Weta Digital |
| Tim Baier | ... | compositor: Weta Digital |
| Simon Baker | ... | visual effects technical director: Weta Digital |
| Robert Baldwin | ... | senior texture artist: Weta Digital |
| Jeremy Ball | ... | layout technical director: Weta Digital |
| Marco Barbati | ... | senior creature facial technical director: Weta Digital |
| Mark Barber | ... | lighting technical director: Weta Digital |
| Ned Barraud | ... | senior texture artist: Weta Digital |
| Daniel Barrett | ... | animation supervisor: Weta Digital |
| Jacob Barrow | ... | creature technical director: Weta Digital |
| Teresa Barsall | ... | motion editor: Weta Digital (as Teresa Barsali) |
| Bryn Bayliss | ... | visual effects technical director: Weta Digital |
| Stephen Bayliss | ... | visual effects accounts supervisor: Weta Digital (as Steve Bayliss) |
| Daniel Bayona | ... | matte painter: Weta Digital |
| Hamish Beachman | ... | modeler: Weta Digital |
| Kelly Bechtle-Woods | ... | lighting technical director: Weta Digital |
| Lyse Beck | ... | lead and senior compositor: Weta Digital |
| Kathleen Beeler | ... | texture artist: Weta Digital |
| Babak Beheshti | ... | active marker technology: Weta Digital |
| Brittany Bell | ... | facial tracker: Weta Digital |
| John Bellas | ... | title sequence designer/animator |
| Daniel Bennett | ... | texture artist: Weta Digital |
| David Bennett | ... | facial motion editor manager: Weta Digital |
| Michael Benton | ... | visual effects production runner: Weta Digital |
| Renaud Bergeron | ... | lighting technical director: Weta Digital |
| Pravin Bhat | ... | research and development: Weta Digital |
| Erik Bierens | ... | camera technical director: Weta Digital |
| Graham Binding | ... | senior animator: Weta Digital |
| Helen Blake | ... | visual effects technical director: Weta Digital |
| Moragot Bodharamik | ... | animator: Weta Digital |
| Philip Boltt | ... | motion capture pipeline supervisor: Weta Digital |
| Alessandro Bonora | ... | lead facial modeler: Weta Digital |
| Nick Booth | ... | digital imaging supervisor: Weta Digital |
| Jonathan Bot | ... | compositor: Weta Digital |
| Jake Botting | ... | motion capture stage manager: Weta Digital |
| Antoine Bouthors | ... | software developer: Weta Digital |
| Katreena Erin Bowell | ... | texture artist: Weta Digital |
| Chris Bowers | ... | previsualization artist |
| Adam Bradley | ... | senior paint and rotoscope artist: Weta Digital |
| Derek Brady | ... | layout technical director: Weta Digital |
| Lee Bramwell | ... | visual effects camera supervisor: Weta Digital |
| Jason Breneman | ... | previs artist: Blind Squirrel Digital |
| Benjamin Brenneur | ... | lead and senior motion editor: Weta Digital |
| Kristie Breslin | ... | creatures department manager: Weta Digital |
| Robert Bridson | ... | research and development: Weta Digital |
| Ryan Brooks | ... | paint and rotoscope artist: Weta Digital |
| Andrew P. Brown | ... | visual effects accountant (as Andrew Brown) |
| David Brunette | ... | compositor: Weta Digital |
| Tanya Buchanan | ... | visual effects recruitment manager: Weta Digital |
| Sam Bui | ... | lead lighting technical director: Weta Digital |
| Joerg W. Bungert | ... | digital colourist: Weta Digital |
| Sophie Burbery | ... | visual effects production runner: Weta Digital |
| Clare Burgess | ... | digital effects producer: weta digital |
| Sebastian Burke | ... | research and development: Weta Digital |
| Brian Burks | ... | previsualization artist |
| Andy Burmeister | ... | camera technical director: Weta Digital |
| Hans Butler | ... | lead and senior motion editor: Weta Digital |
| Julian R. Butler | ... | lead creature technical director: Weta Digital (as Julian Butler) |
| Kurt Butler | ... | modeler: Weta Digital |
| Hamza Butt | ... | digital artist |
| Sam Buys | ... | visual effects asset manager: Weta Digital |
| Tom Buys | ... | visual effects production runner: Weta Digital |
| Robert Byrne | ... | lighting technical director: Weta Digital |
| Thelvin Cabezas | ... | digital effects supervisor: Weta Digital (as Thelvin Tico Cabezas) |
| Regina Cachuela | ... | animation technical director: Weta Digital (as Regina Paula Cachuela) |
| David Caeiro Cebrián | ... | visual effects technical director: Weta Digital (as David Caeiro Cebrian) |
| Djordje Cakovan | ... | modeler: Weta Digital |
| Andrew Calder | ... | senior animator: Weta Digital |
| Sonia Calvert | ... | lead and senior compositor: Weta Digital |
| Charlie Camp | ... | visual effects production runner: Weta Digital |
| Ben Campbell | ... | lighting technical director: Weta Digital |
| Zac Campbell | ... | compositor: Weta Digital (as Zachary Campbell) |
| Cedric Canlas | ... | modeler: Weta Digital (as Cedric Enriquez Canlas) |
| Chris Cantero | ... | previs lead animator: Blind Squirrel Digital |
| Jeff Capogreco | ... | digital effects supervisor: Weta Digital |
| Caleb Carr | ... | paint and rotoscope artist: Weta Digital |
| Taylor Carrasco | ... | animation technical director: Weta Digital (as Taylor J. Carrasco) |
| Oliver Castle | ... | senior software developer: Weta Digital |
| Tim Catchpole | ... | camera technical director: Weta Digital |
| Norman Cates | ... | lead and senior compositor: Weta Digital |
| Myriam Catrin | ... | senior texture artist: Weta Digital |
| Nick Cattell | ... | matte painter: Weta Digital |
| Bernard O. Ceguerra | ... | lighting technical director: Weta Digital |
| Luke Chamberlain | ... | systems and technical support: Weta Digital |
| Scott Chambers | ... | compositor: Weta Digital |
| Johnny Chan | ... | facial motion editor |
| Yuk Ting Chan | ... | creature technical director: Weta Digital |
| Jung Min Chang | ... | senior modeler: Weta Digital |
| Matthieu Chardonnet | ... | senior effects technical director: Weta Digital |
| Hamish Charleson | ... | technical support lead: Weta Digital |
| Tim Cheng | ... | senior paint and rotoscope artist: Weta Digital |
| Jason K.S. Cheung | ... | production engineer: Weta Digital (as Jason Cheung) |
| Eddie Chew | ... | animator: Weta Digital |
| Anthony Chiang | ... | layout technical director: Weta Digital |
| Ben A. Chisholm | ... | visual effects assistant (as Ben Chisholm) |
| Sujesh V. Chitty | ... | matte painter: Soho VFX |
| Jong Jin Choi | ... | lighting technical director: Weta Digital |
| Pamela Choules | ... | visual effects editor |
| Amy Christensen | ... | lead lighting technical director: Weta Digital |
| Andrea Christie | ... | lighting technical director: Weta Digital |
| Glen Christie | ... | lighting technical director: Weta Digital |
| Julia Jooyeon Chung | ... | animator: Weta Digital |
| Matthew Cioffi | ... | facial modeler: Weta Digital |
| Patrick Clancey | ... | digital opticals |
| Rhys Clapcott | ... | creature technical director: Weta Digital |
| Joseph Clark | ... | model groomer: Weta Digital |
| Mike Clark | ... | animator: Weta Digital |
| Craig D. Clarke | ... | layout technical director: Weta Digital |
| Raymond Clarke | ... | visual effects facilities technician: Weta Digital |
| Gérald Clévy | ... | senior animator: Weta Digital |
| Simon Clutterbuck | ... | digital creatures supervisor: Weta Digital |
| Johann Francois Coetzee | ... | creature technical director: Weta Digital |
| Michael Comfort | ... | lead previs artist |
| Peter Connelly | ... | lighting technical director: Weta Digital |
| Gemma Cooper | ... | compositor: Weta Digital |
| Jeremy A. Cooper | ... | previs lead: Blind Squirrel Digital |
| Shane Cooper | ... | senior software developer: Weta Digital |
| Michael Corcoran | ... | lead creature technical director: Weta Digital |
| Justin Cornish | ... | visual effects supervisor: Atomic Arts |
| Michelle Cornwall | ... | body mocap technician: first unit, Weta Digital |
| Brenton Cottman | ... | matte painter: Weta Digital |
| Alasdair Coull | ... | code department supervisor: Weta Digital |
| Fran¸ois Coulon | ... | creature technical director: Weta Digital |
| Andrei Coval | ... | facial modeler: Weta Digital |
| Dan Cox | ... | senior lighting technical director: Weta Digital |
| Michael Cox | ... | textures technical supervisor: Weta Digital |
| Michael Cozens | ... | lead animator: Weta Digital |
| Christine Cram | ... | senior paint and rotoscope artist: Weta Digital |
| Doug Cram | ... | compositor: Weta Digital |
| Nick Craven | ... | lead animator: Weta Digital |
| Jim Croasdale | ... | senior paint and rotoscope artist: Weta Digital |
| Rob Crone | ... | data wrangler |
| Steve Cronin | ... | senior compositor: Weta Digital |
| Steve Crown | ... | lead and senior compositor: Weta Digital |
| Alan Cruz | ... | motion editor: Weta Digital (as Alan Salmorin Cruz) |
| Aaron Cubis | ... | visual effects editor: Weta Digital |
| Glenn Curry | ... | layout technical director: Weta Digital |
| John Curtis | ... | motion capture pipeline engineer: Weta Digital |
| Eugene d'Eon | ... | research and development: Weta Digital |
| Ken Dackermann | ... | compositor: Weta Digital |
| Marion Davey | ... | previs production manager: Weta Digital |
| Ed Davis | ... | modeler: Weta Digital |
| Juliette Davis | ... | visual effects production manager: Weta Digital |
| Joanna Davison | ... | lighting technical director: Weta Digital |
| Shinji Dawson | ... | creature technical director: Weta Digital |
| Mario de Dios | ... | motion editor: Weta Digital (as Mario de Dios Barbero) |
| Daphne De Jesus | ... | senior paint and rotoscope artist: Weta Digital |
| Sarah de Schot | ... | visual effects production runner: Weta Digital |
| Tom Del Campo | ... | senior animator: Weta Digital |
| Anna Delany | ... | visual effects production runner: Weta Digital |
| Graeme Demmocks | ... | shots r&d technical director: Weta Digital |
| Anthony Di Ninno | ... | previs artist |
| Tamir Diab | ... | lighting technical director: Weta Digital |
| Tamir Sammy Diab | ... | lighting technical director: Weta Digital |
| Gareth Dinneen | ... | compositor: Weta Digital |
| James Dinsdale | ... | systems and technical support: Weta Digital |
| Jennifer Docherty | ... | r&d coordinator: Weta Digital |
| Richard Dorling | ... | creature lead software developer: Weta Digital |
| Tim Douglas | ... | model groomer: Weta Digital |
| Rebecca Downes | ... | information systems lead: Weta Digital |
| James Doyle | ... | visual effects technical director: Weta Digital |
| Loring Doyle | ... | senior paint and rotoscope artist: Weta Digital |
| Samuel Doyle | ... | texture artist: Weta Digital |
| Nebojsa Dragosavac | ... | motion capture coder: Weta Digital |
| Ryan Duhaime | ... | lighting technical director: Weta Digital |
| Georgia Dumergue | ... | facial tracker: Weta Digital |
| Eamon Samuel Duncan | ... | camera technical director: Weta Digital |
| Samuel Duncan | ... | systems and technical support: Weta Digital (as Samuel J. Duncan) |
| Simeon Duncombe | ... | lead animator: Weta Digital |
| Gord Dunick | ... | data wrangler: Canada |
| Shawn Dunn | ... | head of layout/animation technologies: Weta Digital |
| Gus Duron | ... | digital opticals editor |
| Areito Echevarria | ... | visual effects technical director: Weta Digital |
| Abdullah Ecirli | ... | digital compositor |
| Austin Eddy | ... | senior animator: Weta Digital |
| Erich Eder | ... | compositor: Weta Digital |
| Benny Edlund | ... | senior motion capture technical director: Weta Digital |
| Christopher Edwards | ... | visual effects technical director: Weta Digital (as Chris Edwards) |
| Samuel Edwards | ... | shots r&d technical director: Weta Digital |
| Christopher Egden | ... | visual effects production assistant: Weta Digital |
| Yasmine El-Ghamrawy | ... | compositor: Weta Digital (as Yasmine Scott El-Ghamrawy) |
| Sharif Elcott | ... | research and development: Weta Digital |
| Jack Elder | ... | research and development: Weta Digital |
| Marcus Endean | ... | visual effects storyboard artist |
| Jeffrey Engel | ... | animator: Weta Digital |
| Joe Engelke | ... | senior paint and rotoscope artist: Weta Digital |
| Paul Everitt | ... | senior paint and rotoscope artist: Weta Digital |
| Campbell Taylor Fairweather | ... | visual effects tech support manager: Weta Digital (as Campbell Taylor-Fairweather) |
| Nathan Farquhar | ... | model groomer: Weta Digital |
| Luca Fascione | ... | r&d supervisor: Weta Digital |
| Earl Fast | ... | previs animator: Image Engine |
| Christine Feistl | ... | senior paint and rotoscope artist: Weta Digital |
| Oliver Ferguson | ... | visual effects technical director: Weta Digital |
| Florian Fernandez | ... | lead modeler: Weta Digital |
| Andrew Fitchett | ... | visual effects production runner: Weta Digital |
| Kristina Flach | ... | on-set visual effects production manager: Weta Digital |
| Warren Flanagan | ... | visual effects storyboard artist |
| Liana Fleming | ... | research and development: Weta Digital |
| Ryan Flick | ... | additional visual effects assistant: Canada |
| Duane Floch | ... | previsualization supervisor |
| Shawn Florchak | ... | visual effects assistant |
| Rémi Fontan | ... | shader writer: Weta Digital |
| Michael Forot | ... | creature technical director: Weta Digital |
| Ludovic Fouche | ... | camera technical director: Weta Digital |
| Nikki Fraei | ... | visual effects facilities coordinator: Weta Digital |
| Richard Frances-Moore | ... | previs supervisor: Weta Digital |
| Rod Fransham | ... | lead body mocap technician: first unit, Weta Digital |
| Guillaume François | ... | shader writer: Weta Digital (as Francois Guillaume) |
| Nick Fredin | ... | animator: Weta Digital |
| Garrett Fry | ... | matte painter: Weta Digital |
| Johan Fröjd | ... | motion editor: Weta Digital |
| Anthony Fung | ... | visual effects artist |
| Nick Gabchenko | ... | shader writer: Weta Digital (as Nikolay Gabchenko) |
| Kenneth Garcia | ... | lighting technical director: Weta Digital |
| Nicholas Gaul | ... | lead fur groomer: Weta Digital |
| Mark Gee | ... | lead lighting technical director: Weta Digital |
| F. Gendron | ... | lighting technical director: Weta Digital (as Francois Gendron) |
| Chris George | ... | shader writer: Weta Digital (as Christopher George) |
| Yannick Gillain | ... | creature technical director: Weta Digital |
| Jen Gillespie | ... | technology coordinator: Weta Digital |
| Magali Gillon-Krizaj | ... | additional visual effects assistant: Canada (as Magali Gillon) |
| Kenneth Gimpelson | ... | shots r&d technical director: Weta Digitals (as Kenneth C. Gimpelson) |
| Kiril Gizdov | ... | compositor: Atomic Arts |
| Evgeny Glazyrin | ... | creature technical director: Weta Digital |
| Peter Godden | ... | lead layout technical director: Weta Digital |
| Thomas Goldblatt | ... | creature technical director: Weta Digital |
| Daniel Gonzalez | ... | texture artist: Weta Digital |
| Sergio A. Gonzalez | ... | motion editor: Weta Digital (as Sergio Gonzalez) |
| Diana Good | ... | visual effects production runner: Weta Digital |
| Demian Gordon | ... | motion capture supervisor: second unit, Weta Digital |
| Josh Gotto | ... | compositor: Atomic Arts |
| David Gouge | ... | visual effects head of marketing: Weta Digital |
| Agnes Gould | ... | senior paint and rotoscope artist: Weta Digital |
| David Gould | ... | creature technical director: Weta Digital |
| Nick Grace | ... | creature technical director: Weta Digital |
| Elizabeth Gray | ... | animator: Weta Digital |
| Tom Greally | ... | visual effects general manager: Weta Digital |
| Tom Greene | ... | animation coordinator: Weta Digital |
| John Griffith | ... | pre-visualization director |
| Jason Grindlay | ... | systems and technical support: Weta Digital |
| Eitan Grinspun | ... | research and development: Weta Digital |
| Greg Groenekamp | ... | lead and senior compositor: Weta Digital |
| Martin Groezinger | ... | senior layout technical director: Weta Digital (as Martin Grözinger) |
| Matthew Grueber | ... | creature technical director: Weta Digital |
| Kathy Gruzas | ... | cio: Weta Digital |
| Leonhard Grünschloß | ... | research and development: Weta Digital |
| Rebs Guarina | ... | systems and technical support: Weta Digital |
| Signy Bjorg Gudlaugsdottir | ... | modeler: Weta Digital (as Signý Björg Gublaugssóttir) |
| Mike Gunn | ... | visual effects facilities manager: Weta Digital |
| Paul Gunn | ... | systems and technical support: Weta Digital |
| Claire Hackett | ... | creature technical director: Weta Digital |
| Bassim Haddad | ... | lead and senior motion editor: Weta Digital |
| Mark Haenga | ... | lead and senior facial modeler: Weta Digital |
| Tim Haigh | ... | motion capture stage assistant: Weta Digital |
| Ben Hall | ... | systems and technical support: Weta Digital |
| Simon Halpern | ... | previsualization artist |
| Nick Hamilton | ... | creature technical director: Weta Digital |
| David Hampton | ... | effects department manager: Weta Digital |
| Johannes Hanika | ... | research and development: Weta Digital |
| Rachel Faith Hanson | ... | visual effects coordinator |
| Joshua Hardgrave | ... | facial tracker: Weta Digital |
| Stacy Harding | ... | visual effects production runner: Weta Digital |
| Yoshihiro Harimoto | ... | creature technical director: Weta Digital |
| Adam Harriman | ... | camera technical director: Weta Digital |
| Michael Harrison | ... | compositor: Weta Digital |
| Toby Haruno | ... | senior animator: Weta Digital (as Toby M. Haruno) |
| Ben Hatton | ... | visual effects editor: Weta Digita; |
| Kelly Haysom | ... | sequence coordinator: Weta Digital |
| G.G. Heitmann Demers | ... | lead and senior compositor: Weta Digital (as G.G. Heitmann) |
| Quentin Hema | ... | paint supervisor: Weta Digital |
| Allan Henderson | ... | lighting technical director: Weta Digital |
| Joe Henderson | ... | previz artist |
| Patrick Henry | ... | witness reference lead: first unit, Weta Digital |
| Rachel Herbert | ... | layout technical director: Weta Digital (as Rachel E. Herbert) |
| Jon Hertzig | ... | research and development: Weta Digital |
| Afif Heukeshoven | ... | camera technical director: Weta Digital |
| Dean Hewison | ... | visual effects asset coordinator: Weta Digital |
| Tim Hey | ... | lead and senior compositor: Weta Digital (as Timothy Hey) |
| Matthew Hicks | ... | lighting technical director: Weta Digital |
| Anna Hill | ... | camera technical director: Weta Digital |
| Erin Hill | ... | animation coordinator: Weta Digital |
| Martin Hill | ... | senior shader writer: Weta Digital |
| Peter Hillman | ... | software developer: Weta Digital |
| Christian Hipp | ... | software developer: Weta Digital |
| Timothy Hoffman | ... | lighting technical director: Weta Digital (as Tim Hoffman) |
| Chad Hofteig | ... | pre-visualization artist |
| Matt Holland | ... | lead and senior compositor: Weta Digital |
| Robin Hollander | ... | lead and senior compositor: Weta Digital |
| Jeremy Hollobon | ... | animation technical director: Weta Digital |
| Mark Holmes | ... | motion editor: Weta Digital (as Mark L. Holmes) |
| Matt Holmes | ... | supervising visual effects editor: Weta Digital |
| Teijo Holzer | ... | production engineer: Weta Digital |
| Tom Holzinger | ... | lead and senior motion editor: Weta Digital |
| John Homer | ... | lead creature technical director: Weta Digital |
| Teresa Hooper | ... | layout technical director: Weta Digital (as Teresa L. Hooper) |
| David Houghton-Williams | ... | compositing supervisor: Weta Digital (as David Houghton Williams) |
| Katie Houston | ... | creatures coordinator: Weta Digital |
| Sandy Houston | ... | rotoscope supervisor: Weta Digital |
| Susan Howard | ... | software developer: Weta Digital |
| Francis Hsu | ... | senior texture artist: Weta Digital |
| Florian Hu | ... | visual effects technical director: Weta Digital |
| Nikki Hughes | ... | senior texture artist: Weta Digital (as Nikki Hayley-Hughes) |
| Radford Hurn | ... | creature technical director: Weta Digital |
| Chris Husson | ... | lighting technical director: Weta Digital |
| Ryan Hutchings | ... | senior paint and rotoscope artist: Weta Digital |
| Rachel Hydes | ... | motion editor: Weta Digital |
| Cajun Hylton | ... | modeler: Weta Digital |
| Corrado Ianiri | ... | motion capture editor: Weta Digital |
| Nikolay Ilinov | ... | creature technical director: Weta Digital |
| Changeui Im | ... | lighting technical director: Weta Digital |
| Andreas Jablonka | ... | compositor: Weta Digital |
| Ian Jack | ... | visual effects accountant: Weta Digital |
| Myles Jackson | ... | shots r&d technical director: Weta Digitals (as Myles Elliott Jackson) |
| Mel James | ... | senior texture artist: Weta Digital |
| Malik Jayawardena | ... | motion capture operator: first unit, Weta Digital |
| Paul Jenness | ... | lead modeler: Weta Digital |
| Bradley John | ... | layout technical director: Weta Digital |
| Michael Johns | ... | render wrangler: weta digital |
| Jeff A. Johnson | ... | lighting technical director: Weta Digital |
| Nathan Johnson | ... | lighting technical director: Weta Digital |
| Danny Jones | ... | senior paint and rotoscope artist: Weta Digital |
| Dave Jones | ... | visual effects purchasing officer: Weta Digital |
| Michael P. Jones | ... | software developer: Weta Digital |
| Henrik Jonsson | ... | 3d artist, Atomic Arts |
| Vanessa Joyce | ... | visual effects production manager: Weta Digital |
| Simon Jung | ... | compositing supervisor: Weta Digital |
| Kory Juul | ... | compositor: Weta Digital (as Kory Martin Juul) |
| Sandip Kalsy | ... | lead lighting technical director: Weta Digital |
| Miae Kang | ... | lead lighting technical director: Weta Digital |
| Matt Kapfhammer | ... | motion editor: Weta Digital (as Matthew Kapfhammer) |
| Kaveh Kardan | ... | research and development: Weta Digital |
| Mike Kelly | ... | camera technical director: Weta Digital |
| Patrick Keogh | ... | facial tracker: Weta Digital |
| Tessa Kershaw | ... | visual effects runner and events coordinator: Weta Digital |
| Anthar Kharana | ... | compositor: Atomic Arts |
| Yasmin Khudari | ... | facial modeler: Weta Digital |
| Christian Kickenweitz | ... | motion editor: Weta Digital |
| Sigtor Kildal | ... | motion capture operator: second unit, Weta Digital |
| Ben Kilgore | ... | creature technical director: Weta Digital |
| John Kilkenny | ... | visual effects executive |
| Ki-Hyun Kim | ... | motion editor: Weta Digital |
| Heather Kinaston-Smith | ... | visual effects accounts assistant: Weta Digital |
| Joel Kittle | ... | previs artist |
| Dorian Knapp | ... | animator: Weta Digital |
| Mark Kobrin | ... | facial modeler: Weta Digital |
| Michael Kokich | ... | render wrangler: weta digital |
| Sergei Koudriautsev | ... | senior camera technical director: Weta Digital |
| Makoto Koyama | ... | senior animator: Weta Digital |
| Lonnie Kraatz | ... | lead creature technical director: Weta Digital |
| Alex Kramer | ... | senior camera technical director: Weta Digital |
| Lars Kramer | ... | camera technical director: Weta Digital |
| Dmitri Krasnokoutski | ... | shader writer: Weta Digital |
| Jan Kruse | ... | compositor: Weta Digital |
| John Kubiak | ... | previs artist: Blind Squirrel Digital |
| Fryderyk Kublikowski | ... | motion capture production coordinator: Weta Digital |
| Dave Kujawski | ... | production engineer: Weta Digital |
| Martin Kulig | ... | camera technical director: Weta Digital |
| Paul Kulikowski | ... | compositor: Weta Digital |
| Ayako Kuroda | ... | visual effects technical director: Weta Digital |
| Todd Labonte | ... | senior animator: Weta Digital |
| Keith Lackey | ... | animation technical director: Weta Digital |
| Genevieve Lacombe | ... | lighting technical director: Weta Digital |
| Laure Lacroix | ... | lead and senior compositor: Weta Digital |
| Ken Lam | ... | compositor: Weta Digital |
| Andrew Lambert | ... | technical support lead: Weta Digital |
| Nathaniel Lane | ... | lighting technical director: Weta Digital |
| Charlotte Laney | ... | creatures coordination: Weta Digital |
| Michael Lanzensberger | ... | compositor: Weta Digital |
| Mathias Larserud | ... | shader writer: Weta Digital |
| Shandy Lashley | ... | additional visual effects coordinator: Canada |
| Rachel Laurenson | ... | paint and rotoscope artist: Weta Digital |
| Luisma Lavin | ... | lead and senior motion editor: Weta Digital |
| Jason Lazaroff | ... | lead and senior visual effects technical director: Weta Digital |
| David Leach | ... | systems and technical support: Weta Digital |
| James Leaning | ... | software developer: Weta Digital |
| Alison Learned Wolf | ... | visual effects editor: Weta Digital (as Alison Learned-Wolf) |
| Evelyne Leblond | ... | compositor: Weta Digital |
| Isabelle Leduc | ... | assistant mocap coordinator: Canada |
| Alexander K. Lee | ... | animator: Weta Digital |
| Seong Kyun Lee | ... | visual effects technical director: Weta Digital |
| Carmelo Leggiero | ... | animator: Weta Digital |
| Simon Legrand | ... | visual effects technical director: Weta Digital (as Simon LeGrand) |
| Leo Leiner | ... | motion capture setup: first unit, Weta Digital |
| Dan Lemmon | ... | Visual Effects Supervisor |
| Iva Lenard | ... | senior reference photographer: Weta Digital |
| Mark Leone | ... | research and development: Weta Digital |
| Fabio Leporelli | ... | model groomer: Weta Digital |
| Joe Letteri | ... | senior visual effects supervisor |
| Dean Lewandowski | ... | layout technical director: Weta Digital |
| J.P. Lewis | ... | r&d supervisor: Weta Digital |
| Carlos Lin | ... | creature technical director: Weta Digital |
| Mingzhi Lin | ... | senior lighting technical director: Weta Digital (as Mingzhi Victor Lin) |
| Randy Link | ... | animator: Weta Digital |
| Benjamin Liu | ... | previs artist |
| Chishan Liu | ... | lighting technical director: Weta Digital |
| Wendy Lloyd | ... | research and development: Weta Digital |
| Eung Ho Lo | ... | fur/hair artist: Weta Digital |
| Thomas Sing Wai Lo | ... | modeler: Weta Digital (as Thomas Lo) |
| Jason Locke | ... | camera technical director: Weta Digital |
| Daniel Lond | ... | software developer: Weta Digital |
| Nick Long | ... | systems and technical support: Weta Digital |
| Sophie Lord | ... | paint and rotoscope artist: Weta Digital |
| Jade Lorier | ... | motion editor: Weta Digital |
| Blaine Lougheed | ... | data wrangler: Canada |
| Jennifer Loughnan | ... | compositing production manager: Weta Digital |
| Ruth-Anne Loveridge | ... | modeler: Weta Digital |
| Daniel Lowenberg | ... | camera technical director: Weta Digital |
| David Luke | ... | facial mocap recordist: second unit, Weta Digita; |
| Ben Lumsden | ... | motion capture body technician: first unit, Weta Digital |
| Brooke Lyndon-Stanford | ... | visual effects supervisor: Atomic Arts |
| Daniel Macarin | ... | lead lighting technical director: Weta Digital |
| Sam Maclennan | ... | render wrangler: weta digital |
| Merlin Bela Wassiij Maertz | ... | animator: Weta Digital |
| Allan Magled | ... | visual effects supervisor: Soho VFX |
| Oleg Magrisso | ... | creature technical director: Weta Digital |
| Alastair Maher | ... | texture artist: Weta Digital |
| Kate Makarow | ... | witness reference assistant: first unit, Weta Digital |
| Mary E. Manning | ... | pre-visualization Lead: Pixel Liberation Front |
| Jade Mansueto | ... | shader writer: Weta Digital |
| Jason Marlow | ... | camera technical director: Weta Digital |
| John Marnewick | ... | camera technical director: Weta Digital |
| Shaun Marnewick | ... | camera technical director: Weta Digital |
| Jan Maroske | ... | compositor: Weta Digital |
| Nic Marrison | ... | shader writer: Weta Digital |
| John Martin | ... | character technical director |
| Daniel Marwick | ... | visual effects building maintenance coordinator: Weta Digital |
| Jaydene Maryk | ... | additional visual effects coordinator: Canada |
| Ray Massa | ... | facial mocap recordist: first unit, Weta Digital (as Raymond L. Massa) |
| Sherryn Matthews | ... | visual effects recruitment assistant: Weta Digital |
| Kirk Mawhinney | ... | facial modeler: Weta Digital (as Kirk G. Mawhinney) |
| John Mayhew | ... | motion capture pipeline manager: second unit, Weta Digital |
| Neil Mayo | ... | visual effects editor: Weta Digital |
| David McCormick | ... | creature technical director: Weta Digital |
| Bradley McFlinn | ... | production runner: weta digital (as Brad McFlinn) |
| Steve McGee | ... | compositor: Weta Digital |
| Steve McGillen | ... | compositor: Weta Digital |
| Peter James McGrattan | ... | systems and technical support: Weta Digital |
| Matt McGuinness | ... | paint and rotoscope artist: Weta Digital |
| Anthony McIndoe | ... | animator: Weta Digital |
| Jeremy McKenzie | ... | layout technical director: Weta Digital (as Jeremy Ball) |
| Nick McKenzie | ... | shots r&d supervisor: Weta Digital |
| Richard McKenzie | ... | render wrangler: weta digital |
| Nigel McKissock | ... | textures department manager: Weta Digital (as Nige McKissock) |
| Steve McLafferty | ... | post-viz artist |
| Chloe McLean | ... | motion editor: Weta Digital |
| Tristan McMahon | ... | systems and technical support: Weta Digital |
| Brian McMillin | ... | camera technical director: Weta Digital |
| Donal McMullan | ... | production engineer: Weta Digital |
| Renton McNeill | ... | render wrangler: weta digital |
| Louise McNicholl | ... | layout department coordinator: Weta Digital |
| Mark McNicholl | ... | lighting technical director: Weta Digital |
| Ross McWhannell | ... | systems and technical support: Weta Digital |
| Tom Meade | ... | animation technical director: Weta Digital (as Thomas Meade) |
| James Meikle | ... | visual effects editor: Weta Digital |
| Neal Melancon | ... | witness reference lead: second unit, Weta Digital |
| Ronnie Menahem | ... | visual effects technical director: Weta Digital |
| Kim Menaster | ... | previs coordinator: Pixel Liberation Front |
| Martin L. Mercer | ... | visual effects storyboard artist |
| Andrea Merlo | ... | creatures simulation supervisor: Weta Digital |
| Miklós Mesterházy | ... | lighting technical director: Weta Digital (as Miklos Mesterhazy) |
| Orlando Meunier | ... | animator: Weta Digital |
| Barbara Meyers | ... | lighting technical director: Weta Digital |
| John Meyers | ... | visual effects assistant |
| Goran Milic | ... | motion capture technical director: Weta Digital |
| Jessica Millar | ... | lighting technical director: Weta Digital |
| Tobin Millen | ... | render wrangler: weta digital |
| Ron E.J. Miller | ... | creature facial lead technical director: Weta Digital |
| Seth F. Miller | ... | senior paint and rotoscope artist: Weta Digital |
| Chris Millett | ... | visual effects production runner: Weta Digital |
| Adrian Millington | ... | animator: Weta Digital |
| Amy Minty | ... | visual effects production assistant: Weta Digital |
| Perry Miotto | ... | witness reference assistant: second unit, Weta Digital |
| Saki Mitchell | ... | lead and senior compositor: Weta Digital |
| Mahito Mizobuchi | ... | previs/postvis animator |
| Andrew Moffett | ... | previs artist |
| Chad Moffitt | ... | animator |
| Terry Molatore | ... | senior texture artist: Weta Digital |
| Dejan Momcilovic | ... | motion capture supervisor: Weta Digital |
| Alberto Montañés | ... | compositor: Weta Digital |
| James Moore | ... | modeler: Weta Digital |
| Richard John Moore | ... | creature technical director: Weta Digital |
| Eileen Moran | ... | visual effects executive producer: Weta Digital |
| Ben Morgan | ... | compositor: Weta Digital |
| Simon Dean Morley | ... | production engineer: Weta Digital (as Simon Morley) |
| Carla Morris | ... | research and development: Weta Digital |
| Zac Morris | ... | compositor: Weta Digital |
| Bo Mosley | ... | modeler: Weta Digital |
| Chris Moss | ... | motion editor: Weta Digital |
| Daniel Moy | ... | modeler: Weta Digital (as Daniel Goncalves Moy) |
| Alessandro Mozzato | ... | senior lighting technical director: Weta Digital |
| Matt Mueller | ... | senior on-set visual effects technical director: Weta Digital |
| Yvonne Muinde | ... | matte painting hod: Weta Digital |
| Nicky Muir | ... | animation production manager: Weta Digital |
| Arwen Munro | ... | layout department manager: Weta Digital |
| Matthew Muntean | ... | creatures supervisor: Weta Digital |
| Daryl Munton | ... | lighting technical director: Weta Digital |
| Laura Murillo | ... | senior paint and rotoscope artist: Weta Digital |
| Ben Murray | ... | motion capture supervisor: first unit, Weta Digital |
| Jun Zee Myers | ... | animator: Weta Digital |
| Alfred Mürrle | ... | lead and senior compositor: Weta Digital |
| Kiyoyuki Nakagaki | ... | senior software developer: Weta Digital |
| Daniel Naughton | ... | lighting technical director: Weta Digital (as Dan Naughton) |
| Tony Neal | ... | 3d artist, Atomic Arts |
| C. Michael Neely | ... | previs supervisor: Blind Squirrel Digital |
| Tim Nicholas | ... | systems and technical support: Weta Digital |
| Wolfgang Niedermeier | ... | lead camera technical director: Weta Digital |
| Bryce Nielsen | ... | visual effects production manager: Weta Digital |
| Michael B. Nielsen | ... | research and development: Weta Digital |
| Ben Nightingale | ... | texture artist: Weta Digital |
| Peti Nohotima | ... | matte painting manager: Weta Digital |
| Keven Norris | ... | lead texture artist: Weta Digital |
| Greg Notzelman | ... | texture artist: Weta Digital |
| Alexander Nowotny | ... | visual effects technical director: Weta Digital (as Alex Nowotny) |
| Anders Nyman | ... | lighting technical director: Weta Digital |
| Pete O'Connell | ... | compositor: Weta Digital |
| Cyndi Ochs | ... | visual effects producer: Weta Digital |
| Mike Ocoboc | ... | compositor: Weta Digital (as Michael Ocoboc) |
| James Ogle | ... | lead modeler: Weta Digital |
| Anton Ognyev | ... | visual effects technical director: Weta Digital |
| Grant Okita | ... | main title designer: Picture Mill |
| Tyler Olson | ... | motion capture setup: second unit, Weta Digital (as Tyler Olsen) |
| Brandon Onstott | ... | shader writer: Weta Digital |
| Benjamin Orange | ... | systems and technical support: Weta Digital |
| Sasha Ortega | ... | sequence coordinator: Weta Digital |
| David A. Ostler | ... | lighting technical director: Weta Digital |
| Filippo Paganoni | ... | render wrangler: weta digital |
| Michael Paget | ... | layout technical director: Weta Digital |
| Sathyan Panneerselvam | ... | animator: Weta Digital |
| John Papafotiou | ... | lighting technical director |
| Jonathan Paquin | ... | animator: Weta Digital |
| Rodrigo Carcamo Parga | ... | motion capture setup: second unit, Weta Digital |
| Andrew Park | ... | animator: Weta Digital |
| Helen Paul | ... | lighting technical director |
| Mitch Paulson | ... | digital colorist |
| Stephen J. Pavelski | ... | previsualization artist |
| Carlos Pedroza | ... | lead previs artist |
| Hannah Peirce | ... | compositor: Weta Digital |
| Angelica Perez | ... | compositor: Weta Digital |
| Mike Perry | ... | digital effects supervisor: Weta Digital |
| Ron Perry | ... | motion capture setup: second unit, Weta Digital (as Ronald Perry) |
| Patrick Peterson | ... | layout technical director: Weta Digital |
| Shaun Peyman | ... | lighting technical director: Weta Digital |
| David Phillips | ... | lead and senior compositor: Weta Digital |
| Shosh Phillips | ... | visual effects production runner: Weta Digital |
| Timothy Pick | ... | systems and technical support: Weta Digital |
| Carles Piles | ... | texture artist: Weta Digital |
| Teresa Alvarez Pino | ... | creature technical director: Weta Digital |
| Danila Pogalov | ... | lighting technical director: Weta Digital |
| Ron Pogue | ... | visual effects coordinator |
| Bruno Pollet | ... | lead and senior motion editor: Weta Digital |
| Jessica Ponte | ... | textures coordinator: Weta Digital |
| Tylah Pratt | ... | visual effects production runner: Weta Digital |
| Sam Prebble | ... | creature technical director: Weta Digital |
| Thomas Prebble | ... | systems and technical support: Weta Digital |
| Alan Precourt | ... | lighting technical director: Weta Digital |
| Niklas Preston | ... | modeler: Weta Digital |
| Matthew Provost | ... | visual effects systems manager: Weta Digital |
| Robin Prybil | ... | visual effects executive: Weta Digital |
| Lucas Putnam | ... | visual effects editor: Weta Digital |
| Simon Quach | ... | motion editor: Weta Digital |
| Inge Rademeyer | ... | visual effects travel coordinator: Weta Digital |
| Ula Rademeyer | ... | lead texture artist: Weta Digital |
| Paul Raeburn | ... | compositor: Weta Digital |
| Kade Ramsey | ... | paint and rotoscope artist: Weta Digital |
| Troy Ramsey | ... | senior paint artist: Weta Digital |
| Shane Rangi | ... | visual effects production runner: Weta Digital |
| Pavani Rao | ... | lead lighting technical director: Weta Digital |
| Ellen Rappenecker | ... | lead and senior motion editor: Weta Digital |
| Andres Rascon | ... | compositor: Weta Digital |
| Craig Douglas Rattray | ... | paint and rotoscope artist: Weta Digital |
| Jen N. Ray | ... | previs artist: Blind Squirrel Digital |
| Paul Redican | ... | compositor: Weta Digital |
| Chris Reece | ... | systems and technical support: Weta Digital |
| Greg Reed | ... | assistant visual effects editor |
| Phillip Reed | ... | data resource coordinator: Weta Digital |
| Saul Reid | ... | lighting technical director: Weta Digital |
| Leigh H. Rens | ... | previs animator |
| Marco Revelant | ... | models supervisor: Weta Digital |
| Thomas Revill | ... | layout technical director: Weta Digital |
| Eric Reynolds | ... | animation supervisor: Weta Digital |
| Nicholas Richter | ... | lead and senior motion editor: Weta Digital |
| Kim Rickard | ... | visual effects recruitment consultant: Weta Digital |
| Clarence Robello | ... | animation lead |
| Paul-George H. Roberts | ... | software developer: Weta Digital |
| Cesar Rodriguez Bautista | ... | digital paint artist: Weta Digital |
| Ryan Rogers | ... | lighting technical director: Weta Digital |
| Kevin Romond | ... | effects supervisor: Weta Digital |
| Elliot Rosenstein | ... | model groomer: Weta Digital |
| Stephen Roucher | ... | digital imaging technician: Weta Digital |
| Sam Rowan | ... | modeler: Weta Digital |
| Luaan Ruaine | ... | visual effects facilities coordinator: Weta Digital |
| Jance Rubinchik | ... | lead animator: Weta Digital |
| Frank Rueter | ... | lead and senior compositor: Weta Digital (as Frank Rüter) |
| Jesús Ruiz Torres | ... | motion editor: Weta Digital (as Jesus Ruiz Rorres) |
| Bill Ryder | ... | systems and technical support: Weta Digital |
| Marilyn Ryder | ... | visual effects housing coordinator: Weta Digital |
| Jalil Sadool | ... | lead animator: Weta Digital |
| Mark Sagar | ... | special projects supervisor: Weta Digital |
| Karim Sahai | ... | lead and senior compositor: Weta Digital |
| Christoph Salzmann | ... | compositing supervisor: Weta Digital |
| Adrian Samuels | ... | data resource manager: Weta Digital |
| Ben Sanders | ... | animator: Weta Digital |
| Kyle Sandilands | ... | witness reference: first unit, Weta Digital |
| Victor Sanz Fernandez | ... | texture artist: Weta Digital |
| Michael Sarkis | ... | senior on-set visual effects technical director: Weta Digital |
| Daryl Sawchuk | ... | previsualization supervisor: The Moving Picture Company |
| Jeremy Schichtel | ... | facial mocap technician: second unit, Weta Digital (as Jeremy Schichtek) |
| Caterina Schiffers | ... | compositor: Weta Digital |
| Sebastian H. Schmidt | ... | visual effects technical director: Weta Digital |
| Jennifer Schoo | ... | systems and technical support: Weta Digital |
| Marcus Schoo | ... | software developer: Weta Digital |
| Florian Schroeder | ... | compositor: Weta Digital |
| Jens Schwarz | ... | lead creature technical director: Weta Digital |
| Rob Sclater | ... | shots r&d technical director: Weta Digital |
| Kristin Sedore | ... | lighting td |
| Brad Selkirk | ... | facial tracker: Weta Digital |
| Carsten Seller | ... | animator: Weta Digital |
| Keith Sellers | ... | lead compositor: Soho VFX |
| Paolo Emilio Selva | ... | software developer: Weta Digital |
| Paul Seyb | ... | motion editor: Weta Digital |
| Amir Shachar | ... | shader writer: Weta Digital |
| Thrain Shadbolt | ... | digital effects supervisor: Weta Digital |
| Behnam Shafiebeik | ... | compositor: Weta Digital |
| Sally Shanahan | ... | visual effects contracts coordinator: Weta Digital |
| Amy Shand | ... | it production manager: Weta Digital |
| Glen Sharah | ... | senior shader writer: Weta Digital |
| Sam Sharplin | ... | modeler: Weta Digital |
| Aurynn Shaw | ... | production engineer: Weta Digital |
| Martin Shelton | ... | r&d project manager: Weta Digital |
| Dean Sherriff | ... | visual effects storyboard artist |
| Kevin L. Sherwood | ... | on-set visual effects production manager: Weta Digital |
| Tomoko Shin | ... | compositor: Weta Digital |
| Jennifer Shoesmith | ... | modeler: Weta Digital |
| Robert Shrider | ... | senior shader writer: Weta Digital |
| Chrystia Siolkowsky | ... | motion editor: Weta Digital |
| Gershom Sissing | ... | modeler: Weta Digital |
| Anna Sitjà | ... | texture artist: Weta Digital (as Anna Sitja Mir) |
| Navin Sk | ... | render wrangler: weta digital |
| Brett Skinner | ... | texture artist: Weta Digital |
| Kim Slattery | ... | shaders coordinator: Weta Digital |
| Matt Sloan | ... | facial mocap technician: first unit, Weta Digital |
| Nik Slotiuk | ... | previs artist |
| Howard Sly | ... | facial modeler: Weta Digital |
| Layne Small | ... | render wrangler: weta digital |
| Lori Smallwood | ... | animation technical director: Weta Digital |
| Stephen Smart | ... | render wrangler: weta digital |
| Adam Brett Smith | ... | motion editor: Weta Digital (as Adsam Smith) |
| Cole Smith | ... | models coordinator: Weta Digital |
| Daniel Jacob Smith | ... | shots r&d technical director: Weta Digital (as Daniel Smith) |
| Jeremy Smith | ... | visual effects technical director: Weta Digital |
| Kevin Andrew Smith | ... | shader writer: Weta Digital (as Kevin Smith) |
| Marc Smith | ... | animator: Weta Digital |
| Sean Snyders | ... | motion capture production engineer: Weta Digital |
| Perry Hyunwoo Sohn | ... | camera technical director: Weta Digital |
| John Sore | ... | lead animator: Weta Digital |
| Eric Soulvie | ... | software developer: Weta Digital |
| Tom Southall | ... | sequence coordinator: Weta Digital |
| Jonas Sperl | ... | layout technical director: Weta Digital |
| Doug Spilatro | ... | Visual Effects |
| Holger Spill | ... | shader writer: Weta Digital |
| Christoph Sprenger | ... | head of effects r&d: Weta Digital |
| Ryan Stafford | ... | associate visual effects producer |
| Brett Stapleton-French | ... | compositor: Weta Digital (as Brett Dix) |
| Cam Steel | ... | systems and technical support: Weta Digital |
| Justin Steel | ... | modeler: Weta Digital |
| Albrecht Steinmetz | ... | lead camera technical director: Weta Digital |
| Grace Stephens | ... | texture artist: Weta Digital |
| John Stevenson-Galvin | ... | senior modeler: Weta Digital |
| Matteo Stirati | ... | facial modeler: Weta Digital |
| Bobby Stockport | ... | visual effects artist |
| Justin Stockton | ... | layout technical director: Weta Digital |
| Rosalind Stratton | ... | layout technical director: Weta Digital |
| Petra Stueben | ... | texture artist: Weta Digital |
| Jesse Sturdy | ... | witness reference: second unit, Weta Digital |
| Francois Sugny | ... | visual effects technical director: Weta Digital |
| Richard Sur | ... | lighting technical director: Weta Digital |
| Sandy Sutherland | ... | visual effects technical director: Weta Digital |
| Malino Suzuki | ... | lead and senior motion editor: Weta Digital |
| Masaya Suzuki | ... | senior texture artist: Weta Digital |
| Raqi Syed | ... | lighting technical director: Weta Digital |
| Sebastian Sylwan | ... | chief technology officer: Weta Digital |
| Peter Syomka | ... | lead and senior facial modeler: Weta Digital |
| Gaku Tada | ... | lead lighting technical director: Weta Digital |
| Giuseppe Tagliavini | ... | compositor: Weta Digital |
| Charles Tait | ... | compositing supervisor: Weta Digital |
| Michael Takarangi | ... | visual effects production runner: Weta Digital |
| Eric Tang | ... | lead creature technical director: Weta Digital |
| Anne Taunga | ... | motion edit department manager: Weta Digital |
| Jochen Tautges | ... | research and development: Weta Digital |
| Andrew Taylor | ... | shader writer: Weta Digital (as Andrew R. E. Taylor) |
| Sandy Taylor | ... | camera department manager: Weta Digital (as Sandy Coco Taylor) |
| Sompong Teekasathien | ... | modeler: Weta Digital |
| Sunny Teich | ... | lead creature technical director: Weta Digital |
| Felix Telfer | ... | visual effects technical director: Weta Digital |
| Eteuati Tema | ... | lead and senior motion editor: Weta Digital |
| Chris Templeman | ... | paint and rotoscope artist: Weta Digital |
| Tim Teramoto | ... | creature technical director: Weta Digital |
| Ali Tezel | ... | previs animator |
| Amy Thomas | ... | assistant technical director |
| Craig Thomas | ... | visual effects production runner: Weta Digital |
| Shannon Thomas | ... | senior modeler: Weta Digital |
| Ben Thompson | ... | senior lighting technical director: Weta Digital |
| Phyo Thu | ... | facial tracker: Weta Digital |
| Jonas Thörnqvist | ... | modeler |
| Edwina Ting | ... | animator: Weta Digital |
| Pär Tingström | ... | digital modeler |
| Vladimir Tkachenko | ... | visual effects technical director: Weta Digital |
| Philip To | ... | animator: Weta Digital |
| Geoff Tobin | ... | lead Massive technical director: Weta Digital |
| Glenn Tocher | ... | render wrangler: weta digital |
| Audrea Topps Harjo | ... | creatures department manager: Weta Digital (as Audrea Topps-Harjo) |
| Chris Tost | ... | animator: Weta Digital |
| Daniele Tosti | ... | lead lighting technical director: Weta Digital |
| Mariko Tosti | ... | shaders coordinator: Weta Digital |
| Adrien Toupet | ... | visual effects technical director: Weta Digital |
| Diego Trazzi | ... | lead and senior visual effects technical director: Weta Digital |
| Sebastian Trujillo | ... | animator: Weta Digital |
| Keith Patrick Turner | ... | previs artist |
| Natasha Turner | ... | vusial effects publicity coordinator: Weta Digital |
| Brent Tyler | ... | previs artist |
| Jon Tyler | ... | lead and senior motion editor: Weta Digital (as Jonathon Tyler) |
| Miquel Ubeda | ... | compositor: Weta Digital |
| Riaan Underwood | ... | creature technical director: Weta Digital |
| Ryan Valade | ... | visual effects editor: Image Engine |
| James Van Der Reyden | ... | motion capture studio technical director: Weta Digital |
| Phil Van Der Reyden | ... | modeler: Weta Digital |
| Adrien Van Viersen | ... | visual effects storyboard artist |
| Kara Vandeleur | ... | texture artist: Weta Digital |
| John Vassallo | ... | animator |
| Amy Vatanakul | ... | pre-visualization artist |
| Jenny Vial | ... | visual effects housing coordinator: Weta Digital |
| Marco Vidaurre | ... | creature technical director: Weta Digital |
| Kris Vieringa | ... | render wrangler: weta digital |
| Andreja Vuckovic | ... | digital modeler: Weta Digital |
| Sean Noel Walker | ... | lead lighting technical director: Weta Digital |
| Brenda R. Wallace | ... | production engineer: Weta Digital (as Brenda Wallace) |
| Ange Waller | ... | visual effects contracts manager: Weta Digital |
| Kelly Walsh | ... | lighting technical director: Weta Digital |
| Gwyneth Walton | ... | modeler: Weta Digital |
| Brian Ward | ... | animator: Weta Digita; |
| Martin Ward | ... | render wrangler: weta digital |
| Tim Ward | ... | lighting technical director: Weta Digital |
| Romy Webster | ... | visual effects production runner: Weta Digital |
| Shraga Weiss | ... | facial modeler: Weta Digital |
| Pete Wellington | ... | information systems |
| Kenneth Wells | ... | systems and technical support: Weta Digital |
| Ari Wheoki | ... | visual effects assistant purchasing officer: Weta Digital |
| R. Christopher White | ... | visual effects supervisor: Weta Digital |
| Cameron Widen | ... | previsualization supervisor: Image Engine |
| Lisa Wildermoth | ... | motion capture production manager: Weta Digital |
| Ed Wilkie | ... | creature technical director: Weta Digital |
| Joseph Wilkie | ... | wrangler manager: Weta Digital (as Joe Wilkie) |
| Alicia Williams | ... | visual effects relocation manager: Weta Digital |
| Clare Williams | ... | animator: Weta Digital |
| Gavin Williams | ... | motion editor: Weta Digital |
| Kevin J. Williams | ... | previs artist |
| Pete Williams | ... | digital imaging hod: Weta Digital |
| James Willingham III | ... | animator: Weta Digital |
| Nicholas Wilson | ... | lead and senior groomer: Weta Digital |
| Stephen Wilson | ... | compositor: Weta Digital |
| Tracey Wilson | ... | visual effects storyboard artist |
| Greg Wilton | ... | massive technical director: Weta Digital (as Gregory N. Wilton) |
| Erik Winquist | ... | visual effects supervisor: Weta Digital |
| Chris Winter | ... | systems and technical support: Weta Digital |
| Jedrzej Wojtowicz | ... | shaders supervisor: Weta Digital |
| Brian Wolf | ... | compositor: Weta Digital |
| Carolyn Wong | ... | creature technical director |
| Jasmine Wong | ... | texture artist: Weta Digital |
| Paul Marcus Wong | ... | sequence coordinator: Weta Digital |
| Roger Wong | ... | creature technical director: Weta Digital |
| Ross Woo | ... | assistant visual effects coordinator: Canada |
| Clare Woodford-Robinson | ... | modeler: Weta Digital |
| Michael Wortmann | ... | visual effects technical director: Weta Digital |
| Andy Wright | ... | render wrangler: weta digital |
| David Wright | ... | visual effects manager finance and corporate services: Weta Digital |
| Marta Wysocka | ... | modeler: Weta Digital |
| Piotr Fox Wysocki | ... | senior texture artist: Weta Digital |
| Xian Xiao | ... | software developer: Weta Digital |
| Junying Xu | ... | texture artist: Weta Digital |
| Kelvin Yee | ... | digital compositor: Weta Digital |
| Viki Yeo | ... | texture artist: Weta Digital |
| Dennis Yoo | ... | animator: Weta Digital |
| Craig Young | ... | animator: Weta Digital |
| John Young | ... | technical support lead: Weta Digital |
| Joyce Young | ... | lighting techical director: Weta Digital |
| Mark Young | ... | senior texture artist: Weta Digital |
| Daniel Zamora | ... | previs artist |
| Marzena Zareba | ... | camera technical director: Weta Digital |
| Matthias Zeller | ... | lead creature technical director: Weta Digital |
| Mohand Zennadi | ... | senior lighting technical director |
| Daniel Zettl | ... | senior animator: Weta Digital |
| Johan Åberg | ... | visual effects technical director: Weta Digital (as Johan Aberg) |
| James Albiez | ... | visual effects artist (uncredited) |
| Colin Cunningham | ... | lighting lead: SOHO VFX (uncredited) |
| Kerstin Herold | ... | visual effects production runner: Weta Digital (uncredited) |
| Steven Lo | ... | previsualization animator (uncredited) |
| Lloyd Adams | ... | Stunts |
| Trevor Addie | ... | stunts: ape |
| Charles Andre | ... | Stunts |
| Brett Armstrong | ... | Stunts |
| Charlie Attrill | ... | Stunts |
| Nickolas Baric | ... | Stunts |
| Loyd Bateman | ... | stunts: ape |
| Shawn Beaton | ... | Stunts |
| Chad Bellamy | ... | Stunts |
| Guy Bews | ... | Stunts |
| Dustin Brooks | ... | Stunts |
| Simon Burnett | ... | stunts: ape |
| Yves Cameron | ... | Stunts |
| Raymond Chan | ... | stunts: ape |
| Douglas Chapman | ... | Stunts |
| Lauro Chartrand | ... | Stunts |
| Dean Choe | ... | Stunts |
| Brent Connolly | ... | Stunts |
| Janina Dall | ... | Stunts |
| Crystal Dalman | ... | Stunts |
| Mike Desabrais | ... | Stunts |
| Duane Dickinson | ... | Stunts |
| Mike Dobbin | ... | Stunts |
| Caroline Field | ... | Stunts |
| Jim Finkbeiner | ... | Stunts |
| Bruce Fontaine | ... | Stunts |
| Corbin Fox | ... | Stunts |
| Lani Gelera | ... | Stunts |
| Corry Glass | ... | Stunts |
| Greg Hanson | ... | Stunts |
| Leif Havdale | ... | Stunts |
| Robert Hayley | ... | Stunts |
| Dave Hospes | ... | Stunts |
| Carol Jackson | ... | Stunts |
| Ernie Jackson | ... | Stunts |
| Trevor Jones | ... | stunts: ape |
| Alistair King | ... | Stunts |
| Jon Kralt | ... | Stunts |
| Scott Lang | ... | stunts: ape |
| William Lawrence | ... | Stunts |
| Dave Leader | ... | Stunts |
| Randy Lee | ... | Stunts |
| Don Lew | ... | Stunts |
| Cotton Mather | ... | Stunts |
| Reg Milne | ... | Stunts |
| Mike Mitchell | ... | Stunt Coordinator |
| Phillip Mitchell | ... | Stunts |
| Tony Morelli | ... | Stunts |
| Gaston Morrison | ... | Stunts |
| Jennifer Mylrea | ... | Stunts |
| Jeffery Ong | ... | stunts: ape |
| Efosa Otuomagie | ... | Stunts |
| Gerald Paetz | ... | Stunts |
| Tarah Paige | ... | Stunts |
| Jamie Payton | ... | Stunts |
| Rex Reddick | ... | Stunts |
| Raymond Sammel | ... | Stunts |
| Jeff Sanca | ... | Stunts |
| Chad Sayn | ... | Stunts |
| Darryl Scheelar | ... | Stunts |
| Greg Schlosser | ... | Stunts |
| Marc Scizak | ... | Stunts |
| Sharon Simms | ... | Stunts |
| Kimani Ray Smith | ... | Stunts |
| Heath Stevenson | ... | Stunts |
| John Stoneham Jr. | ... | Stunts |
| Sylvesta Stuart | ... | Stunts |
| Melissa R. Stubbs | ... | Stunts |
| Philip Tan | ... | Stunts |
| Monte Thompson | ... | Stunts |
| Cody Thomson | ... | Stunts |
| Rorelee Tio | ... | Stunts |
| Angela Uyeda | ... | Stunts |
| Clay Virtue | ... | Stunts |
| Mike Vézina | ... | Stunts |
| Chris Webb | ... | Stunts |
| Dwayne Wiley | ... | Stunts |
| Brent Woolsey | ... | Stunts |
| Eli Zagoudakis | ... | Stunts |
| Charles Jarman | ... | Stunts |
| Joe Aleck | ... | crane technician (as Joey Aleck) |
| Mark G. Alexander | ... | lamp operator |
| Matt Almas | ... | grip: second unit |
| Kevin Arone | ... | rigging lamp operator (as Kevin Arnone) |
| Tim Bellen | ... | camera operator: San Francisco unit |
| Brett Bird | ... | rigging lamp operator |
| Larry Blanford | ... | aerial director of photography: San Francisco |
| Jonathan Bosse | ... | rigging grip |
| Julian Bosse | ... | best boy rigging grip (as Julien Bosse) |
| David Cameron | ... | grip: second unit |
| Rob Cantin | ... | lamp operator |
| Nelson Caseley | ... | rigging lamp operator |
| Dave Childers | ... | key grip: San Francisco |
| Jay Clennan | ... | dolly grip |
| Sean Davis | ... | best boy electric |
| Dean Des Jarais | ... | gaffer: Hawaii |
| Kevin Doyle | ... | set wireman |
| Sean Edmiston | ... | rigging lamp operator |
| Jacob Egglestone | ... | rigging lamp operator |
| Trevor Fast | ... | rigging lamp operator |
| William L. Flanagan | ... | grip: second unit |
| Niall Fraser | ... | best boy: second unit |
| Harry K. Garvin | ... | camera operator: Hawaii |
| Alex Godfrey | ... | lead grip |
| Spiro Grant | ... | second assistant camera: "b" camera, second unitunit |
| Paul Guenette | ... | first assistant camera: "a" camera, second unit |
| Stuart Haggerty | ... | gaffer: second unit |
| Robin Hall | ... | lamp operator (as Robin Craig Hall) |
| Derek Harding | ... | rigging lamp operator |
| David Harris | ... | lamp operator: second unit |
| Russell Hawkes | ... | dolly grip: second unit |
| Dean Heselden | ... | camera operator: "a" camera, second unit |
| Kieran Humphries | ... | first assistant camera: "a" camera, second unit |
| Sierra Hurst | ... | rigging best girl |
| Carl Jensen | ... | best boy grip |
| Justin Johns | ... | video assistant |
| Jordan Johnson | ... | lighting technician |
| Craig Jones | ... | lamp operator: second unit |
| Dave Joshi | ... | video coordinator |
| Barry Kaiser | ... | video assistant: second unit |
| Alexandra Kanal Matheson | ... | camera loader: second unit |
| Joshua Kjorven | ... | second assistant camera |
| Steve Krasznai | ... | second assistant camera: "a" camera, second unit |
| Burton 'Joe' Kuchera | ... | gaffer: Golden Gate |
| John Kuchera | ... | key grip: Golden Gate |
| Richard LaBossiere | ... | best boy rigging grip |
| Joseph Lederer | ... | Still Photographer |
| Josh Lovig | ... | rigging grip (as Joshua Lovig) |
| Stephen Maier | ... | camera operator: Golden Gate |
| Christopher Mapes | ... | technocrane technician |
| Matt Margolis | ... | company grip |
| Álex Martínez | ... | second assistant camera |
| Sarah Mather | ... | camera loader |
| Taylor Matheson | ... | first assistant camera: "a" camera |
| Steve Mathis | ... | Gaffer |
| Kevin McCloy | ... | key rigging grip |
| Adam McDonald | ... | company grip |
| David McKnight | ... | video playback: second unit |
| Hugh Meikle | ... | generator operator |
| Athan Merrick | ... | rigging lamp operator |
| Randal W. Morton | ... | libra head technician (as Randy Morton) |
| Colin Noel | ... | best boy rigging grip |
| Robert L. O'Hara | ... | dolly grip |
| Simon Oliver | ... | Grip |
| Jonathan Osland | ... | rigging grip |
| Peter Pacula | ... | lead rigging grip: re-shoots |
| Phil Pastuhov | ... | aerial director of photography: San Francisco |
| Larry Portmann | ... | focus puller: "b" camera |
| Dana Powers | ... | lamp operator: second unit (as Dana Wutzke) |
| Dean Reca | ... | best boy grip: second unit |
| Robert Redford | ... | generator operator: second unit |
| Rob Riendeau | ... | board operator (as Robert Riendeau) |
| Ian Roscorla | ... | grip: second unit |
| Danny Rosner | ... | key grip: Hawaii |
| John Spencer-Phillips | ... | crane technician |
| Gary Stamford | ... | dolly grip |
| Bill Stefanidis | ... | company grip |
| Jarrod Tiffin | ... | rigging gaffer |
| Gladys Tong | ... | video playback coordinator |
| Matt Tuffin | ... | mocap reference camera operator |
| Todd Turner | ... | rigging best boy |
| Steve Vincent | ... | set wireman |
| Jason Weir | ... | lamp operator: second unit (as Jason R. Weir) |
| John Westerlaken | ... | key grip |
| Tony Whiteside | ... | key grip: second unit |
| Peter Wilke | ... | Camera Operator |
| David Zimmermann | ... | rigging grip |
| Skylar Almas | ... | Grip |
| Scott Andrew Armstrong | ... | rigging grip (uncredited) |
| Paul Arnel | ... | grip: action unit |
| Dan Ax | ... | lighting technician |
| Ian Beer | ... | second assistant camera: second unit |
| Jacob Bond | ... | rigging electric lighting technician (uncredited) |
| Chris Cove | ... | libra head technician: second unit (uncredited) |
| Virgile Dean | ... | grip: action unit |
| Geoffrey James Dixon | ... | rigging electrician (uncredited) |
| David Dolsen | ... | still photographer: second unit |
| Cameron Drinkle | ... | video coordinator (uncredited) |
| Bill Earle | ... | rigging grip (uncredited) |
| Henry Fordham | ... | co-key grip: Hawaii (uncredited) |
| Rod Haney | ... | rigging grip (uncredited) |
| Frank Helbig | ... | gaffer: San Francisco |
| Andy Hodgson | ... | grip: action unit |
| Richard A. Hunt | ... | grip: San Francisco |
| Gilbert Jamault | ... | generator operator: action unit (uncredited) |
| Ryan Ketchum | ... | lighting technician |
| Phil Klapwyk | ... | console programmer/operator (uncredited) |
| Jan Klompje | ... | second assistant camera |
| Mathew Knight | ... | mocap reference camera operator (uncredited) |
| Todd Kristianson | ... | lighting technician |
| Alex Kuchera | ... | grip: action unit |
| Milton Loo | ... | lighting technician |
| Daryl Makortoff | ... | rigging grip (uncredited) |
| Dan Morrison | ... | second assistant camera: action unit |
| Joern Christian Novotny | ... | lighting technician |
| Matt Reed | ... | rigging lamp operator (uncredited) |
| Christian Schauz | ... | Electrician |
| Paul Schmidt | ... | key grip: additional photography, Los Angeles |
| Rob Sperling | ... | rigging grip (uncredited) |
| Jason Tidsbury | ... | light balloon technician (uncredited) |
| Adam Uttley | ... | Grip |
| Jim Van Dijk | ... | camera operator: additional photography |
| Shamus Whiting-Hewlett | ... | Electrician |
| John Woods | ... | lighting technician: action unit, Golden Gate |
| Alex Worster | ... | camera loader: San Francisco second unit |